Babel plugin
Unistyles 3.0 relies heavily on the Babel plugin, which helps convert your code in a way that allows binding the ShadowNode
with Unistyle
. Before reading this guide, make sure to check the Look under the hood guide.
Our golden rule is to never introduce any component that could pollute your native view hierarchy. In other words, if you use a View
, we will never replace it or wrap it in any other component. There is one special case, documented below, concerning the Pressable
component.
Let’s discuss the responsibilities of the Babel plugin:
1. Detecting StyleSheet dependencies
Each StyleSheet
is different. One might rely on a theme
, another on miniRuntime
, and so on.
The same applies to styles
. Each style depends on different things. For example, you can wrap your app in a View
that safeguards your app from rendering behind the notch or navigation bar.
Another style might be used in your Typography
component and provides text color based on the apps’ theme.
Should the Typography
style re-calculate on an insets
change? Or should the View
that relies on insets re-render on a theme change?
We don’t think that’s a good idea. The first responsibility of the Babel plugin is to detect all dependencies in your StyleSheet
. This ensures that only the relevant styles are recalculated when necessary.
2. Attaching unique id to each StyleSheet
This helps us identify your StyleSheet
while you’re developing your app and trigger multiple hot-reloads
. Such identification is required to swap your StyleSheet
with another one, ensuring that you get up-to-date values during reloads.
This feature does not affect your app in production, as the bundle never reloads in that environment.
3. Modifying your component style
prop
Each Unistyle
(C++ HybridObject) has an attached C++
state. This state can be lost when using the spread operator, which is why Unistyles safeguards against that.
If we try to read the style on C++ side without its associated state, an error will be thrown: Unistyle is not bound!
.
However, this doesn’t mean you can’t copy or spread your styles. It is still possible to do so, but it requires the Babel plugin, which converts your styles into an array format.
Or with babel plugin:
4. Modifying your component ref
prop
This is the most crucial part, and without it, Unistyles won’t be able to update your views from C++.
To simplify the explanation, we override your ref
prop to connect a ShadowNode
to the attached Unistyle(s)
.
Don’t worry—through Babel transformation, we recreate whatever you were doing! So, if you called any function or assigned it to useRef
, it will still be called as expected.
We’re also React 19 ready, and we will call your ref cleanup function if it’s present.
Let’s go through some examples so you can better understand how this works:
We also support custom ref functions:
5. Replacing Pressable
implementation
Last but not least, we had to make a few adjustments to the Pressable
implementation. Pressable
is a special component that can:
- be a function and pass you a state with a
pressed
boolean - Accept multiple styles syntax, such as
() => [styles.style1, styles.style2]
or() => style.pressable
To make this feasible, we built a thin abstraction that allows us to handle the pressed
event and manage any transformations within the styles function.
You shouldn’t notice any difference, but you should now be able to detect the pressed
event within your StyleSheet
:
Or for functions:
Summary
That’s it! We hope you enjoy the DX of Unistyles 3.0 with the help of the Babel plugin. If you encounter any Babel issues, we’re ready to tackle them and resolve them with priority!